Atlans was an ancient city built by the Kantur People, whom had developed very advanced systems inside of Kanturu Relics. The Kantur People thrived off of natural resources, and therefore created this city for its abundant natural resources. However, during Year 1870 of Lugard, Kundun was resurrected and directly attacked the city of Atlans. At this time, the Kantur People were already suffering from internal wars and rebellion among their own people. Their lack of unity and willpower to fight against Kundun`s Army would ultimately lead to the destruction of their cities of Atlans and Kanturu Relics. Atlans has since become merely a sea wilderness. Overgrown with natural sea wild life, the remaining ruins of the great ancient city can barely be recognized.
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Noria from 60 lvl 1 Noria is the native city of the Fairy kingdom. It is a huge woods located in the eastern-most part of the MU Continent. Originally, Noria was once populated only by the Fairies, but after Kundun`s invasion on MU, exchange between humans grew more frequent. Over time, human settlement in the region became more pronounced. The region`s location may seem trivial, but as the access point for Atlans, the city of the East Sea, it plays a significant role. The Chaos Goblin, whom creates unique and powerful items through the power of Jewel of Chaos, also resides here. |
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Tarkan (1 ~ 2) from 130 lvl 2 Tarkan is a treacherous desert, now overwhelmed with fearsome monsters! In the north-east of the desert, the fierce [Zaikan] awaits anyone who dares to challenge it. The desert of MU holds host to some very strong monsters. Only few stray into Tarkan to seek the treasures yeilded from the great Zaikan monster. This great desert has always been a treacherous place to explore. The remains of many warriors who dared travel here can still be seen lying in this wasteland. |
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Elbeland from 10 lvl 3 Elveland is the native city of the Summoner kingdom. The Summoner bloodline was preserved since ancient times, having little contact with humans for a long time. However, due to Kundun`s resurrection, their became great turmoil and the Summoner people decided to make peace with humans in attempt to save the Continent. Summoners possess natural gifts such as manipulating magical powers, communicating with another dimension, and summoning mysterious monsters to fight for them. Through their constant prayers and meditations, Summoners can incapacitate enemies by compromising their weaknesses. |
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Safety Guardian 1 Safety Guardian is a safe storage area where you can store valuable goods for a small Zen fee. This NPC is also known as the Vault. Withdrawal, deposit, and extended warehouse availableNPC |
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Bahamut 1 Base Mob |
43 | 100 | 130 | 140 | 65 | 52 | - | - | - | |
Vepar 2 Base Mob |
45 | 100 | 135 | 145 | 70 | 58 | - | - | - | |
Lizard King 3 …5 Base Mob |
70 | 100 | 240 | 270 | 180 | 115 | - | - | - | |
Great Bahamut 6 …9 Base Mob |
66 | 100 | 210 | 230 | 150 | 98 | - | - | - | |
Silver Valkyrie 10 …13 Base Mob |
68 | 100 | 230 | 260 | 170 | 110 | - | - | - |
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Hydra 1 |
74 | 25.000 | 450 | 310 | 200 | 125 | - | - | - |